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AI Insights · Timothy · January 2022

Top 5 Battlefield Commander Games Performance in Slovenia Q4 2021

Explore the performance of the top 5 Battlefield Commander games in Slovenia during Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Battlefield Commander Games Performance in Slovenia Q4 2021

During the fourth quarter of 2021, the top 5 Battlefield Commander games on a unified platform in Slovenia showed varied performance metrics. Below, we delve into the weekly trends for each game, with data provided by Sensor Tower.

Clash Royale from Supercell saw a significant increase in weekly revenue, peaking at around $8.9K in the first week of November. Weekly downloads showed an upward trend mid-quarter, reaching 1.4K in the week of October 25, while weekly active users rose from approximately 76K to 99K by mid-November, before slightly declining to 94K by the end of December.

Castle Raid! from Voodoo had a fluctuating performance. Weekly downloads started at 1.1K at the end of September and dropped to around 457 by the end of November but saw a slight recovery to 725 by the last week of December. The number of weekly active users followed a similar trend, decreasing from 2.8K to 1.7K before rising to 2.1K in the final week of December.

Art of War: Legions by Fastone Games experienced steady weekly revenue, peaking at $608 in mid-October and maintaining a range between $145 to $454 for the rest of the quarter. Weekly downloads, however, showed a declining trend, starting from 287 at the end of September and decreasing to 100 by the end of December. Active users also saw a decline from 2.7K to 1.5K but slightly improved to 1.8K by the end of the quarter.

TFT: Teamfight Tactics from Riot Games had a gradual increase in weekly revenue, reaching $120 in early November. Weekly downloads showed a mixed trend, peaking at 135 in the last week of November. Active users remained relatively stable, ranging from 1.6K to 1.8K throughout the quarter.

Lastly, War Alliance - PvP Royale from Goodgame Studio saw modest weekly revenue, peaking at $82 in the third week of December. Weekly downloads varied, starting at 31 at the end of September and peaking at 415 in the last week of November. Active users saw a significant increase from 35 at the end of September to 288 by the end of November, before dropping to 52 by the end of December.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022